
Cyberware · Glassnerve
Phosphor Glow Sclera
₡2,200
- Physical mass
- 0.04 kg
- Stowed volume
- 0.001 m³
- Measurement
- estimated
- Damage resistance
- DR 0 (verified)
Rules-ready
3D6 Stats
| Weight | 0.04 kg (0.1 lb) |
|---|---|
| DR | 0 |
| Advantages | None |
| Disadvantages | None |
| Skill bonuses | None |
Sclera wafers doped with phosphor that drink berth lamplight and spit it back as a soft afterglow — corpse-green, ice-blue, or bruise-violet depending on the lot. Charge them under work lights for an hour; they fade over a watch if you hide in dark corridors. This is party chrome and status scare, not a flashlight and not low-light optics. Alley installs sometimes leave a visible seal ring; boutique clinics bury it. Glassnerve's card is blunt: when the glow dies, you look tired, not tactical.
Cosmetic augment. Active glow may violate quiet-berth light discipline.