Magic/Tech Fusion · Ninth Sign
Vivified Trodes
₡3,400
- Physical mass
- 0.5 kg
- Stowed volume
- 0.002 m³
- Measurement
- estimated
- Damage resistance
- DR 0 (estimated)
Rules-ready
3D6 Stats
| Weight | 0.5 kg (1.1 lb) |
|---|---|
| DR | 0 |
| Advantages | None |
| Disadvantages | None |
| Skill bonuses | None |
An enchanted headset with two soft temple pads, a braided silver lead, and enough warding lacquer to keep a novice from cooking their own nerves. Vivified Trodes run cold by default. The experience feels distant—like working a spell through heavy gloves—but the limiter catches the worst feedback before it reaches the wearer. Ninth Sign recommends them for first-time weave work, cautious professionals, and anyone whose crew would rather not drag a twitching mage out of a chair. The temple pads stay cool even through a long session, and the silver lead stiffens before the limiter trips. That warning is deliberate: stop, breathe, disconnect. Cold work is slower and less glamorous, but it leaves more operators able to complain about it afterward.
Cold-sim limiter is factory-bound. Breaking the seal voids the warranty and most sensible medical advice.