Field Gear · Hunter Outfitters

Jump-Sick Suppress Tabs (20)

₡110

Physical mass
1.2 kg
Stowed volume
0.003 m³
Measurement
estimated
Damage resistance
DR 0 (estimated)

Rules-ready

3D6 Stats

Weight, damage resistance, advantages, disadvantages, and skill bonuses
Weight1.2 kg (2.6 lb)
DR0
AdvantagesNone
Disadvantages-2 DX for 1 hour
Skill bonusesNone

Jump-Sick Suppress Tabs (20) is twenty bitter sublingual tablets in a pressure-stable blister card with dosage and lot marks on every pocket. Take one ten minutes before a jump and never stack doses because the first one felt slow. Hunters use it for keeping a pilot, prisoner, or witness functional during pursuit through a gate; used pockets preserve the treatment record. Keep the card dry, shaded, and separate from sedatives collected as evidence. Dispensing to a captive may require medical authority and informed consent where circumstances permit. An undocumented dose can mask concussion, interact with restraint drugs, and leave the crew explaining a sick or dead passenger.

KHES

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Jump-Sick Suppress Tabs (20) | MEGA Mall