LORE
Khesret-Prime
Public Net record — GM clearance material omitted.
Overview
Khesret-Prime
Khesret-Prime is a Concord jump-hub world — finance, media, and freight for a human sphere that runs across thousands of colonized worlds. It is not Earth. Two moons ride a copper sunset, and the Meridian Gate Ring scratches the night with coupling light — four primary spurs to Sol, Thul'vaneh Core, Hardfell Core, and Ee'la.
The census is measured in billions and counted in layers. Vertical cities stack into arcologies; arcologies sink roots into undercities that have their own weather. A dockhand in the sump and a lodge-broker in the spire crown may live forty kilometers apart — straight up. Every people the sphere ever seeded lives here: humans are one majority among many, and the migrant tide from the gates keeps it that way.
Magic is real and regulated. Awakened traditions, spirits woven into flesh and infrastructure, corporate lodge mages on retainer, and street adepts who never registered. The Astral Court writes treaties that bind the powerful and inconvenience everyone else; nobody bans the art, and nobody pretends it is safe.
Out here the tone is cool, wry, and a little tired — a used future of cheap food, good jazz, honest debt, and work that is legal right up until it isn't. Corps run the towers, fixers run the middle, and cleanup crews run the parts nobody photographs. It is a good place to disappear and a bad place to be owed money.
Linked records
- The Khesret Systemwithin
- Meridian Spire Annexregion
- Meridian Spire Annexassociated
- Spire Transit Ringregion
- Meridian Gate Ringassociated
- Meridian Gate Ring (Coupling Decks)associated
- Sump-Nine Port Districtregion
- The Depth Wingassociated
- Dermidine Industriesassociated
- Depth Experience Programassociated